High ISO pictures have such interesting color tones.
Monday, March 31, 2014
Sunday, March 30, 2014
Saturday, March 29, 2014
Friday, March 28, 2014
Thursday, March 27, 2014
Day 64 : Contrast Clouds : PHOTO
Another practice image as I want to get better at getting some really vivid interesting looking skies out of color correction. I like how this one turned out.
Wednesday, March 26, 2014
Day 63 : Tire : PHOTO
More of a post experiment than anything else. Wanted to see how much contrast I could pull in from a single RAW image, I was impressed out the amount of clarity and detail I could pull from both the brights and darks.
Tuesday, March 25, 2014
Monday, March 24, 2014
Sunday, March 23, 2014
Saturday, March 22, 2014
Day 59 : Leaves in Sunlight : PHOTO
Friday, March 21, 2014
Thursday, March 20, 2014
Day 56 : Optical Logo Image : PHOTO
Wednesday, March 19, 2014
Tuesday, March 18, 2014
Day 54 : The Waves : 3D
An ocean 3D render done in blender. One of the more interesting aspects of this was the light glints of the ocean in the background are actually small bright spheres placed on the mesh with a particle system.
Monday, March 17, 2014
Sunday, March 16, 2014
Saturday, March 15, 2014
Friday, March 14, 2014
Thursday, March 13, 2014
Day 49 : Glasses On a Table : 3D
All right, this is much more of a technical experiment than an artistic image. Wanted to really focus on building some good wood shaders along with more realistic glass modeling. Think it turned out pretty well and I'm looking forward to using these techniques in future projects.
The real challenge I had with the wood was I wanted to create something that was able to use a single input texture. Once I got a good setup with the shaders I was able to tweak the setting to get it to the point where the glossy shader is less intense in the etched and scratched sections and the bump is still generated by the base texture. This shader setup will also be fairly easy for me to adapt to other image textures as well.
The real challenge I had with the wood was I wanted to create something that was able to use a single input texture. Once I got a good setup with the shaders I was able to tweak the setting to get it to the point where the glossy shader is less intense in the etched and scratched sections and the bump is still generated by the base texture. This shader setup will also be fairly easy for me to adapt to other image textures as well.
Wednesday, March 12, 2014
Day 48 : Cables : PHOTO
I have for a long time tried to find a method of organizing a great many cables that is compact and doesn't take too much time and effort. Every attempt still ends with them breaking from their binds and getting into a giant fight.
Tuesday, March 11, 2014
Day 47 : Candles : PHOTO
An assortment of glass candles. I really like the overall color tone I was able to get out of this one.
Monday, March 10, 2014
Sunday, March 9, 2014
Day 45 : Next Level Logo : VIDEO
This one was fun to work on. 15,000 full 3D trees, 20 hours of rendering. I learned a lot and think the results turned out pretty well. Definitely a challenge keeping the render time down, but with lot's of instancing and keeping the lighting simple, was able to keep it about 5-7 minutes a frame.
Saturday, March 8, 2014
Friday, March 7, 2014
Day 43 : Mountain : 3D
So this is a WIP. A first test pass to see if I can render out a manageable large scale forest for a video clip I'm making. Instanced trees spread out over a terrain surface, I believe around 5000 tree's for this shot. Was able to do it with fairly low RAM requirements and the 720p render time of under 5 minutes. Think it might work fairly well.
Thursday, March 6, 2014
Day 42 : Glass Tower : PHOTO
Image of a rather cool building taken through the quite filthy front windshield of my car. Something about it though I liked.
Wednesday, March 5, 2014
Day 41 : Boom Box : PHOTO
Alright, I know this one is a bit rough. But it was a proof of concept as I was testing some light painting techniques. This is all from camera and long exposures. 9 layers. Now that I'm starting to get the process down, I'm going to be working on really amping up the quality.
Tuesday, March 4, 2014
Day 40 : Spectroscopic : PHOTO
More long exposure light painting experiments. I'm really enjoying doing these quite a bit. This one is made from circular spectrum's generated by audio.
Monday, March 3, 2014
Sunday, March 2, 2014
Day 38 : A New Spin On Light : PHOTO
I have an affinity for light fixtures, and really light in general. The science of it all is incredibly interesting.
Saturday, March 1, 2014
Day 37 : Snowfall : PHOTO
Getting a bit more snow here today, It's always great seeing the snow move beneath the streetlights.
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