Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Thursday, April 3, 2014

Day 71 : Cave Tunnel : GAME


This is another game asset. Nothing complicated but I do like the simple look and feel it has.

Wednesday, April 2, 2014

Day 70 : Fern-01 : GAME


A low polygon game-ready fern. Will be making a lot of different plant assets coming up here this is the first of many. 

Tuesday, April 1, 2014

Day 69 : The Caves : GAME


A screenshot of one of the very early test of our game that is in development. Have basic controls lighting and particles all working on here.  

Friday, February 21, 2014

Free Game Friday | The Wiki Game


Ah, wiki races. A simple yet absolutely wonderful way to use one of the best resources the internet has given us. The idea is simple yet addictive. You're given a limited amount of time to get from one random wikipedia article page, to another using only the embedded hyperlinks. For example Harry Potter to Dave Chappelle, Mozilla to LOL, Vietnamese to Nervous System.

     Now there are a few different game modes for you to choose from. Speed Race: whoever gets there first wins. Least Clicks: Self explanatory whoever uses the lowest number of clicks to get there. Six Degrees of Wikipedia: Using exactly six clicks to get to the goal. 5 clicks to Jesus: again self explanatory. and No United States: Since the U.S. wikipedia page is a giant hub of business and art types it's often used as a middle location to navigate somewhere quickly, this mode removes that option.

      So what do you say, check it out get you competitive click on, and who knows you may just stumble across something interesting.


Friday, February 7, 2014

Free Game Friday | BRICK[bricksmash]SMASH

     Have you ever felt that the game breakout could use more breakout?  Well evidently  Alan Hazelden did because he put together for us this wonderful little inceptious (I'm counting that as a word) game. 

    Each time you hit one of the bricks a ball is emitted inside that miniature breakout board. Once you clear one of the mini boards an extra ball is released. 

   Simple yet very entertaining and able to really challenge just how skilled at multitasking you really are. This game provides a strange good use of a few minutes of your time. 


Thursday, February 6, 2014

Day 14 : Gem : 3D


Game ready asset I made and textured for a game me and some friends are working on. It took me way longer than it should have to do good looking reflectance shader, but at least now I know how to do it properly.

Friday, January 31, 2014

Free Game Friday | TRIHAYWBFRFYH


  
You have 20 minutes till the world ends. 

     While it has one of the longer names I've heard of (hence the abbreviation) this game is definitely an incredibly unique experience. "The Rapture is Here and You Will Be Forcibly Removed From Your Home" was developed by Connor Sherlock and is inspired by the writings of H. P. Lovecraft, you have a limited amount of time to explore the rolling plans and soft woods of this world.  An ominous massive shape fills the sky and you can see it slowly approaching. Pillars of lights guide you through different narrations presenting Lovecraft's stories. And as time runs out, lightning flashes and pillars and daggers appear piercing outward from the ground reaching up to the skies. And honestly I found this game quite amazing.


"Lovecraft's stories hinge on trying to describe encountering something fundamentally unknowable to human beings," Sherlock told Polygon. "Awe, loneliness and wonder are as important as horror for this. 

   
      The way you play this game is very open, do you run from light to light, trying to get as much of the story as you can? Or do you simply wander the rolling hills and try and absorb the world that your put in. The haunting synth soundtrack pulses calmly throughout this game giving it and it's simple artwork an intense mood for you to sit in.


    I love the idea of exploring narrative in less typical ways in video games. This brings back memories of the game Dear Esther (which is an incredible experience you should play if you get the opportunity) and provides something different and unique into your day.  It'll only take you 20 minutes and allow you to experience a somber narrative.

Thursday, January 24, 2013

Solar Array -Outpost-

Got a second model finished for the game tentatively titled "Outpost". This one is one of solar array types you can use to gather energy on a planet.

Water Filtration Plant Model -Outpost-


     So I finally finished my first full UV unwrapped model in Blender. It was a fantastic experience because it was the first time I really got to learn how to properly UV unwrap and texture (which yes in fact is an absolute pain). But what is also cool is I feel like I've really completed the first step in a small game I'm working on in my free time as I now have my first completed asset! Dozens more to go but hey, a starts a start.